LIGHT
7Valkyrie Brunhilde
Archetype:
Valkyrie
ATK:
1800
DEF:
2000
View:
5014
Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.
Valkyrie Brunhilde — Power Evaluation
Final Score: 47 ± 6 · Confidence: Medium
- Intrinsic: 46.12 · Deck: 48.17 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Material body, Utility
Why it scores here
Valkyrie Brunhilde converts into a protected attacking body rather than into a board: it is unaffected by the opponent's Spell effects, gains 500 ATK per opposing monster, and can spend 1000 DEF to make the Valkyrie team survive battle for a turn. Its 1800 ATK / 2000 DEF and Level 7 statline earned no points here — with zero recorded combo appearances and no disruption, it neither builds nor defends a meaningful board. What keeps it near the middle of the scale is its recurring Spell immunity, its clean Level 7 LIGHT Fairy body, and its cheap one-slot presence inside the Valkyrie archetype (36 decks, avg 1.08 copies).
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Run in 36 main decks at an average of 1.08 copies, 80.6% inside the Valkyrie archetype, with 94.4% co-deck rates alongside Ride of the Valkyries and Valkyrie Dritte implying practical in-archetype access routes (observed). |
| Combo & Conversion | 22 | Zero combo appearances and no board-building text — it adds one body and scaling ATK but converts no realistic start into a board (verified/observed). |
| Resource Economy | 30 | No search, draw, or recursion of its own; it is a roughly neutral body whose only cost is self-inflicted DEF loss, and it never refuels (verified). |
| Effect & Interaction | 22 | Provides no disruption — its effects are self-protection (Spell immunity) and team battle protection rather than interaction with the opponent's plays (verified). |
| Material Utility | 50 | A Level 7 LIGHT Fairy with 1800/2000 and no material or summon locks is usable Xyz/Link material even when its effect is negated (inferred). |
| Resilience & Flexibility | 48 | Unaffected by the opponent's Spell effects dodges common Spell-based removal (Harpie's Feather Duster co-decks at 80.6%), and the battle-protection effect shields all Valkyries, though monster effects and Traps still remove it (verified). |
| Deck-Building Efficiency | 55 | A single low-cost slot (avg 1.08, max 2) with no locks or garnets, but as a Level 7 tribute body it can sit dead without Valhalla, Hall of the Fallen or Ride of the Valkyries (observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 46.12, Deck ≈ 48.17, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Unaffected by the opponent's Spell effects, blanking a large class of removal and disruption
- Gains 500 ATK per opposing monster, so it hits hardest exactly when the opponent has committed a board
- Can spend 1000 DEF to make all own Valkyrie monsters survive battle for the turn
- Clean Level 7 LIGHT Fairy body with no summon or material restrictions
- Cheap slot cost: 1.08 average copies and 94.4% co-deck with core Valkyrie pieces
Weaknesses
- No disruption, negation, or removal — it does not interact with the opponent's turn
- Level 7 body that normally needs a tribute and can be a dead draw without Valhalla or Ride of the Valkyries
- Its battle-protection effect costs 1000 DEF each use and only benefits Valkyrie monsters
- Zero recorded combo appearances — no observed evidence of it generating a board
- Dies to monster effects, Traps, and any removal that is not a Spell
Counters / choke points
- Monster-effect or Trap-based removal (its immunity covers only the opponent's Spells)
- Effect negation on summon, leaving it as a plain 1800/2000 Level 7
- Non-battle removal that ignores its battle-destruction protection
- Battle-phase skipping or attack negation, which blanks the DEF-drain effect entirely
Best use
Protected attacking body / battleground anchor for the Valkyrie line. Decks: Valkyrie. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: unaffected by the opponent's Spell effects; gains 500 ATK for each monster the opponent controls; can lose exactly 1000 DEF to make own Valkyrie monsters survive battle for the turn; Level 7 LIGHT Fairy, 1800 ATK / 2000 DEF, archetype Valkyrie; Legal in TCG, OCG, Master Duel and Duel Links
- Observed: 36 recent decks run it in the main deck (0 in side), average 1.08 copies, 33 decks at 1 copy; 80.6% of those decks are Valkyrie; co-deck rates of 94.4% with Valkyrie Sigrun/Erda/Dritte/Sechste and Ride of the Valkyries; 0 combo appearances, 0 as starter, 0 as material, no recorded power index; No StatisticsCard usage rows available for this card
- Inferred: Valkyrie Dritte and Ride of the Valkyries co-deck at 94.4% and Valhalla, Hall of the Fallen at 72.2%, suggesting practical in-archetype access to the card despite it not being a starter; Spell immunity gives it real resilience against the common Spell-based board sweepers seen in its own partner list; As a Level 7 LIGHT Fairy with no restrictions it can be used as Xyz/Link material even if its effect is negated
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






