Valkyrie Brunhilde
LIGHT 7

Valkyrie Brunhilde

  • Archetype:
  • Valkyrie

  • ATK:
  • 1800

  • DEF:
  • 2000

  • View:
  • 5014




Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Oct 1, 2025
47± 6/ 100
Power Score
Intrinsic 46
Deck 48

Valkyrie Brunhilde — Power Evaluation

Final Score: 47 ± 6 · Confidence: Medium

  • Intrinsic: 46.12 · Deck: 48.17 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Material body, Utility

Why it scores here

Valkyrie Brunhilde converts into a protected attacking body rather than into a board: it is unaffected by the opponent's Spell effects, gains 500 ATK per opposing monster, and can spend 1000 DEF to make the Valkyrie team survive battle for a turn. Its 1800 ATK / 2000 DEF and Level 7 statline earned no points here — with zero recorded combo appearances and no disruption, it neither builds nor defends a meaningful board. What keeps it near the middle of the scale is its recurring Spell immunity, its clean Level 7 LIGHT Fairy body, and its cheap one-slot presence inside the Valkyrie archetype (36 decks, avg 1.08 copies).

Axis scores

Axis Score Evidence
Accessibility 60 Run in 36 main decks at an average of 1.08 copies, 80.6% inside the Valkyrie archetype, with 94.4% co-deck rates alongside Ride of the Valkyries and Valkyrie Dritte implying practical in-archetype access routes (observed).
Combo & Conversion 22 Zero combo appearances and no board-building text — it adds one body and scaling ATK but converts no realistic start into a board (verified/observed).
Resource Economy 30 No search, draw, or recursion of its own; it is a roughly neutral body whose only cost is self-inflicted DEF loss, and it never refuels (verified).
Effect & Interaction 22 Provides no disruption — its effects are self-protection (Spell immunity) and team battle protection rather than interaction with the opponent's plays (verified).
Material Utility 50 A Level 7 LIGHT Fairy with 1800/2000 and no material or summon locks is usable Xyz/Link material even when its effect is negated (inferred).
Resilience & Flexibility 48 Unaffected by the opponent's Spell effects dodges common Spell-based removal (Harpie's Feather Duster co-decks at 80.6%), and the battle-protection effect shields all Valkyries, though monster effects and Traps still remove it (verified).
Deck-Building Efficiency 55 A single low-cost slot (avg 1.08, max 2) with no locks or garnets, but as a Level 7 tribute body it can sit dead without Valhalla, Hall of the Fallen or Ride of the Valkyries (observed).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 46.12, Deck ≈ 48.17, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Unaffected by the opponent's Spell effects, blanking a large class of removal and disruption
  • Gains 500 ATK per opposing monster, so it hits hardest exactly when the opponent has committed a board
  • Can spend 1000 DEF to make all own Valkyrie monsters survive battle for the turn
  • Clean Level 7 LIGHT Fairy body with no summon or material restrictions
  • Cheap slot cost: 1.08 average copies and 94.4% co-deck with core Valkyrie pieces

Weaknesses

  • No disruption, negation, or removal — it does not interact with the opponent's turn
  • Level 7 body that normally needs a tribute and can be a dead draw without Valhalla or Ride of the Valkyries
  • Its battle-protection effect costs 1000 DEF each use and only benefits Valkyrie monsters
  • Zero recorded combo appearances — no observed evidence of it generating a board
  • Dies to monster effects, Traps, and any removal that is not a Spell

Counters / choke points

  • Monster-effect or Trap-based removal (its immunity covers only the opponent's Spells)
  • Effect negation on summon, leaving it as a plain 1800/2000 Level 7
  • Non-battle removal that ignores its battle-destruction protection
  • Battle-phase skipping or attack negation, which blanks the DEF-drain effect entirely

Best use

Protected attacking body / battleground anchor for the Valkyrie line. Decks: Valkyrie. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: unaffected by the opponent's Spell effects; gains 500 ATK for each monster the opponent controls; can lose exactly 1000 DEF to make own Valkyrie monsters survive battle for the turn; Level 7 LIGHT Fairy, 1800 ATK / 2000 DEF, archetype Valkyrie; Legal in TCG, OCG, Master Duel and Duel Links
  • Observed: 36 recent decks run it in the main deck (0 in side), average 1.08 copies, 33 decks at 1 copy; 80.6% of those decks are Valkyrie; co-deck rates of 94.4% with Valkyrie Sigrun/Erda/Dritte/Sechste and Ride of the Valkyries; 0 combo appearances, 0 as starter, 0 as material, no recorded power index; No StatisticsCard usage rows available for this card
  • Inferred: Valkyrie Dritte and Ride of the Valkyries co-deck at 94.4% and Valhalla, Hall of the Fallen at 72.2%, suggesting practical in-archetype access to the card despite it not being a starter; Spell immunity gives it real resilience against the common Spell-based board sweepers seen in its own partner list; As a Level 7 LIGHT Fairy with no restrictions it can be used as Xyz/Link material even if its effect is negated
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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